No description
- C 93.7%
- CMake 6.3%
New video output backend for Rockchip SoCs that uses FFmpeg for decoding (software or V4L2 M2M hwaccel) and libdrm for DRM/KMS display. No dependency on the proprietary Rockchip MPP library. - src/video/rk_drm.c: new backend (FFmpeg decode, dumb buffer blit, atomic/legacy DRM API, aspect-ratio preserving scaling) - CMakeLists.txt: add RK_DRM detection (needs libdrm + libavcodec) - platform.c/h: register rk_drm as a platform (auto or -platform rk_drm) - video.h: extern declaration for decoder_callbacks_rk_drm |
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| cmake | ||
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| libgamestream | ||
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| .gitignore | ||
| .gitmodules | ||
| CMakeLists.txt | ||
| LICENSE | ||
| moonlight.conf | ||
| README.md | ||
Moonlight Embedded
Moonlight Embedded is an open source client for Sunshine and NVIDIA GameStream for embedded Linux systems, like Raspberry Pi, CuBox-i and ODROID. Moonlight allows you to stream your full collection of games and applications from your PC to other devices to play them remotely.
Moonlight also has PC, Android, and iOS clients.
Documentation
More information about installing and running Moonlight Embedded is available on the wiki.
Bugs
Please check the wiki and old bug reports before submitting a new bug report.
Bugs can be reported to the issue tracker.
See also
Moonlight-common-c is the shared codebase between different Moonlight implementations
Contribute
- Fork us
- Write code
- Send Pull Requests